Physics in Graphics |
That will be the beginning. |
Papers:
Siggraph
2005
2004
2003
2002
2001
2000
1999
1998
1997
1996
1995
1994
1993
1992
1991
1990
1989
1988
1987
1986
1985
1984
1983
1982
1981
1980
1979
1978
1977
1976
1975
1974
Graphics Interface
2005
2004
2003
2002
2001
2000
1999
1998
1997
1996
1995
1994
1993
1992
1991
1990
1989
1988
1987
1986
1985
1984
1983
1982
Eurographics
2005
2004
2003
2002
2000
Symposium on Computer Animation
2005
2004
2003
2002
2001
2000
1999
1999
1998
1997
CiteSeer Scientific Literature Digital Library
Tim Rowley's paper indexes
Ke-Sen Huang's paper indexes and ressources
Fredo Durand's
Computer Graphics Bookmarks
Computer Graphics People
Computer Graphics Journals
Computer Graphics Conferences
Computer Graphics Conference Calendar
Siggraph tutorial by Andrew Witkin, David Baraff and Michael Kass.
Game Physics on Gamasutra
Physics Tutorials on GameDev
Doug James'
course
Robert Bridson's
course
Ming C. Lin's
course
Collision Detection between Geometric Models: A Survey
A Survey of Deformable Modeling in Computer Graphics
Chris Hecker's
Rigid Body Tutorial
Stephen A. Ehmann's
Rigid Body Tutorial
Water Rendering and Simulation
Tae-Yong's Hair Resources
Car Physics for Games
Open Dynamics Engine (ODE)
Newton Game Dynamics
Tokamak Game Physics